Beginning Java Game Programming

Beginning Java Game Programming [Repost]  eBooks & eLearning

Posted by tanas.olesya at Feb. 9, 2016
Beginning Java Game Programming [Repost]

Beginning Java Game Programming, Second Edition by Jonathan Harbour
English | 4 Jan. 2008 | ISBN: 1598634763 | 559 Pages | PDF | 43 MB

Are you serious about learning how to create real, Java-based games for fun and sharing? Do you have a basic understanding of the Java programming language?

Beginning Java Game Programming (Repost)  eBooks & eLearning

Posted by tukotikko at July 27, 2013
Beginning Java Game Programming (Repost)

Beginning Java Game Programming By Jonathan S. Harbour
2007 | 368 Pages | ISBN: 1598634763 | PDF | 44 MB

Beginning Java Game Programming  eBooks & eLearning

Posted by lout at Nov. 15, 2010
Beginning Java Game Programming

Beginning Java Game Programming By Jonathan S. Harbour
Publisher: Co.urs..e Techn.olog.y 2007 | 368 Pages | ISBN: 1598634763 | PDF | 44 MB

Beginning C++ Game Programming - Part 1  eBooks & eLearning

Posted by FenixN at Jan. 2, 2017
Beginning C++ Game Programming - Part 1

Beginning C++ Game Programming - Part 1
HDRips | MP4/AVC, ~461 kb/s | 1280x720 | Duration: 06:06:13 | English: AAC, 128 kb/s (2 ch) | 1,3 GB
Genre: Development / Programming

Learn C++ from scratch and get started building your very own games.

Beginning C++ Game Programming  eBooks & eLearning

Posted by Grev27 at Oct. 9, 2016
Beginning C++ Game Programming

John Horton, "Beginning C++ Game Programming"
English | ISBN: 1786466198 | 2016 | PDF/EPUB/MOBI | 467 pages | 29 MB/34 MB/41 MB

Beginning Java Game Development with LibGDX  eBooks & eLearning

Posted by Grev27 at Jan. 30, 2016
Beginning Java Game Development with LibGDX

Lee Stemkoski, "Beginning Java Game Development with LibGDX"
English | ISBN: 148421501X | 2015 | EPUB/PDF (True) | 276 pages | 3 MB/5 MB

Beginning Java Game Development with LibGDX  eBooks & eLearning

Posted by AlenMiler at Jan. 29, 2016
Beginning Java Game Development with LibGDX

Beginning Java Game Development with LibGDX by Lee Stemkoski
English | Dec. 21, 2015 | ISBN: 148421501X | 276 Pages | AZW3/EPUB/PDF (conv) | 8.52 MB

Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build them in Java.

Practical Java Game Programming  eBooks & eLearning

Posted by MoneyRich at Jan. 9, 2015
Practical Java Game Programming

Practical Java Game Programming (Charles River Media Game Development) by Shawn Kendall
English | June 2004 | ISBN: 1584503262 | 508 Pages | CHM | 10 MB

Java is gaining more and more acceptance in the game development community, and with good commercial-quality Java games on the market, it will become a definitive choice. Practical Java Game Programming identifies the technological path developers need to take to make this happen. It explores and illustrates cutting-edge Java game programming concepts and techniques through specific explanations from existing Java game projects, with fully executable example code.

Advanced Java Game Programming  eBooks & eLearning

Posted by MoneyRich at Dec. 6, 2014
Advanced Java Game Programming

Advanced Java Game Programming by David Wallace Croft
English | April 1, 2004 | ISBN: 1590591232 | 584 pages | PDF | 13 MB

Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers.

Java Game Programming for Dummies (Repost)  eBooks & eLearning

Posted by lenami at Feb. 17, 2011
Java Game Programming for Dummies (Repost)

Java Game Programming for Dummies
Publisher: John Wiley & Sons Inc | ISBN: 0764501682 | edition 1998 | PDF | 197 pages | 14,1 mb

Online game design just got easier with Java Game Programming For Dummies, your all-in-one reference guide to writing cool, cutting-edge Internet games. Java Game Programming For Dummies guides new and veteran game designers alike through the nuts and bolts of creating fun, user-friendly games that can be played across the World Wide Web. From your first basic Java applets to sophisticated techniques for advanced 3-D texture-mapping, animation, maze generation, and collision detection, this handy, plain-speaking reference book gives you the tools and tricks you need in order to write professional-quality Java-based games.