Beginning Java Game Programming

Beginning Java Game Programming [Repost]  

Posted by tanas.olesya at Feb. 9, 2016
Beginning Java Game Programming [Repost]

Beginning Java Game Programming, Second Edition by Jonathan Harbour
English | 4 Jan. 2008 | ISBN: 1598634763 | 559 Pages | PDF | 43 MB

Are you serious about learning how to create real, Java-based games for fun and sharing? Do you have a basic understanding of the Java programming language?

Beginning Java Game Programming (Repost)  

Posted by tukotikko at July 27, 2013
Beginning Java Game Programming (Repost)

Beginning Java Game Programming By Jonathan S. Harbour
2007 | 368 Pages | ISBN: 1598634763 | PDF | 44 MB

Beginning Java Game Programming  

Posted by lout at Nov. 15, 2010
Beginning Java Game Programming

Beginning Java Game Programming By Jonathan S. Harbour
Publisher: Co.urs..e Techn.olog.y 2007 | 368 Pages | ISBN: 1598634763 | PDF | 44 MB

Beginning C++ Game Programming  eBooks & eLearning

Posted by Grev27 at Oct. 9, 2016
Beginning C++ Game Programming

John Horton, "Beginning C++ Game Programming"
English | ISBN: 1786466198 | 2016 | PDF/EPUB/MOBI | 467 pages | 29 MB/34 MB/41 MB

Beginning Java Game Development with LibGDX  eBooks & eLearning

Posted by Grev27 at Jan. 30, 2016
Beginning Java Game Development with LibGDX

Lee Stemkoski, "Beginning Java Game Development with LibGDX"
English | ISBN: 148421501X | 2015 | EPUB/PDF (True) | 276 pages | 3 MB/5 MB

Beginning Java Game Development with LibGDX  

Posted by AlenMiler at Jan. 29, 2016
Beginning Java Game Development with LibGDX

Beginning Java Game Development with LibGDX by Lee Stemkoski
English | Dec. 21, 2015 | ISBN: 148421501X | 276 Pages | AZW3/EPUB/PDF (conv) | 8.52 MB

Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build them in Java.

Beginning C++ Game Programming [Repost]  

Posted by tanas.olesya at Nov. 12, 2015
Beginning C++ Game Programming [Repost]

Beginning C++ Game Programming (Premier Press Game Development) by Michael Dawson
English | 13 May 2004 | ISBN: 1592002056 | 335 Pages | CHM | 10 MB

Unlike any other on the market, this book approaches C++ from a game programming perspective. Offering a thorough and modern introduction to C++, this book has everything you need in order to learn the fundamentals of C++ and game programming basics.
Beginning Direct3D Game Programming by Wolfgang Engel [Repost]

Beginning Direct3D Game Programming by Wolfgang Engel
English | June 12, 2003 | ISBN: 193184139X | 428 Pages | PDF | 6 MB

With a detailed explanation of vertex and pixel shader programming, coverage of the new Microsoft HLSL (High Level Shader Language), and greater concentration of the fixed function pipeline, the second edition of this popular reference guide will take you farther than you ever imagined!
Beginning C# Game Programming (Premier Press Game Development) (Repost)

Beginning C# Game Programming (Premier Press Game Development) by Ron Penton
English | 2004 | ISBN: 1592005179 | 342 Pages | PDF | 5 MB

"Beginning C# Game Programming" approaches the topic of programming with C# for a total beginner, first easing the reader into the techniques of C#

Practical Java Game Programming  

Posted by MoneyRich at Jan. 9, 2015
Practical Java Game Programming

Practical Java Game Programming (Charles River Media Game Development) by Shawn Kendall
English | June 2004 | ISBN: 1584503262 | 508 Pages | CHM | 10 MB

Java is gaining more and more acceptance in the game development community, and with good commercial-quality Java games on the market, it will become a definitive choice. Practical Java Game Programming identifies the technological path developers need to take to make this happen. It explores and illustrates cutting-edge Java game programming concepts and techniques through specific explanations from existing Java game projects, with fully executable example code.