Foundations of 3D Computer Graphics

Foundations of 3D Computer Graphics (Repost)  

Posted by tukotikko at Oct. 28, 2014
Foundations of 3D Computer Graphics (Repost)

Foundations of 3D Computer Graphics By Steven J. Gortler
2012 | 284 Pages | ISBN: 0262017350 | PDF | 6 MB

Foundations of 3D Computer Graphics  

Posted by enmoys at Sept. 20, 2013
Foundations of 3D Computer Graphics

Foundations of 3D Computer Graphics By Steven J. Gortler
2012 | 284 Pages | ISBN: 0262017350 | PDF | 6 MB

Glass Flowers: 3D Computer Graphics with SHADE  eBooks & eLearning

Posted by AlenMiler at March 15, 2016
Glass Flowers: 3D Computer Graphics with SHADE

Glass Flowers: 3D Computer Graphics with SHADE by Yuki Deschene
English | March 9, 2016 | ASIN: B01CRMR2PY | 28 Pages | AZW3/MOBI/EPUB/PDF (conv) | 22.14 MB

A beautiful collection of glass flower computer graphic designs from the imagination of an artist.
Practical Algorithms for 3D Computer Graphics, Second Edition

R. Stuart Ferguson, "Practical Algorithms for 3D Computer Graphics, Second Edition"
English | ISBN: 1466582529 | 2014 | 520 pages | PDF | 6 MB
Designing with Blends: Conceptual Foundations of Human-Computer Interaction and Software Engineering

Manuel Imaz, David Benyon, "Designing with Blends: Conceptual Foundations of Human-Computer Interaction and Software Engineering"
2007 | pages: 241 | ISBN: 0262090422 | PDF | 3,2 mb
Foundations of 3D Graphics Programming: Using JOGL and Java3D (repost)

Foundations of 3D Graphics Programming: Using JOGL and Java3D by Chunyang Chen
English | September 11, 2008 | ISBN: 1848002831 | 400 pages | PDF | 27 MB

OpenGL, which has been bound in C, is a seasoned graphics library for scientists and engineers. As we know, Java is a rapidly growing language becoming the de facto standard of Computer Science learning and application development platform as many undergraduate computer science programs are adopting Java in place of C/C++. Released by Sun Microsystems in June 2003, the recent OpenGL binding with Java, JOGL, provides students, scientists, and engineers a new venue of graphics learning, research, and applications.
3D Computer Graphics: A Mathematical Introduction with OpenGL by Samuel R. Buss (Re-Upload)

3D Computer Graphics: A Mathematical Introduction with OpenGL by Samuel R. Buss
English | May 19, 2003 | ISBN: 0521821037 | 396 pages | PDF | 7 MB

This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site.
Foundations of 3D Graphics Programming: Using JOGL and Java3D by Edward J. Wegman [Repost]

Foundations of 3D Graphics Programming: Using JOGL and Java3D by Edward J. Wegman
Springer; 1 edition | July 10, 2006 | English | ISBN: 1846281857 | 305 pages | PDF | 2 MB

This new text/reference is a shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. It covers all graphics basics and several advanced topics, without including some implementation details that are not necessary in graphics applications. It also covers some basic concepts in Java programming for C/C++ programmers. Specifically, it covers OpenGL programming in Java, using JOGL, along with concise computer graphics theories.
Essentials of Interactive Computer Graphics: Concepts and Implementation

Kelvin Sung, "Essentials of Interactive Computer Graphics: Concepts and Implementation"
English | ISBN: 1568812574 | 2008 | 568 pages | PDF | 12 MB

The Art of Maya: An Introduction to 3D Computer Graphics  

Posted by step778 at Sept. 19, 2013
The Art of Maya: An Introduction to 3D Computer Graphics

Autodesk Maya Press, "The Art of Maya: An Introduction to 3D Computer Graphics"
2007 | pages: 87 | ISBN: 189717747X | PDF | 6,9 mb