Texturing Game Assets in MARI
3h 08m | Video: h264, yuv420p, 1280x720 15fps | Audio: aac, 44100 Hz, 2ch | 2.65 GB
Genre: eLearning | Language: English
In this MARI tutorial, we'll walk through a standard workflow for texturing game assets.
We’ll take a step-by-step approach through the process, starting with nothing and ending our project with completed PBR texture maps that're ready to take into Unreal Engine.