Learning Opencv 3

Learning OpenCV 3 Computer Vision with Python  

Posted by AlenMiler at Oct. 20, 2015
Learning OpenCV 3 Computer Vision with Python

Learning OpenCV 3 Computer Vision with Python - Second Edition by Joe Minichino
English | 29 Sept. 2015 | ISBN: 1785283847 | 266 Pages | True AZW3 (Kindle)/(EPUB/PDF conv) | 12.57 MB

Intended for novices to the world of OpenCV and computer vision, as well as OpenCV veterans that want to learn about what's new in OpenCV 3, this book is useful as a reference for experts and a training manual for beginners, or for anybody who wants to familiarize themselves with the concepts of object classification and detection in simple and understandable terms.
Learning OpenCV: Computer Vision in C++ with the OpenCV Library (Early Release)

Learning OpenCV: Computer Vision in C++ with the OpenCV Library (Early Release) by Adrian Kaehler
English | 25 July 2016 | ISBN: 1449314651 | 396 Pages | PDF (True) | 20.76 MB

Learning OpenCV puts you in the middle of the rapidly expanding field of computer vision. Written by the creators of the free open source OpenCV library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on that data.
Learning CFEngine 3: Automated system administration for sites of any size (Repost)

Diego Zamboni, "Learning CFEngine 3: Automated system administration for sites of any size"
English | 2012 | 184 Pages | ISBN: 1449312209 | EPUB | 2 MB

Learning XNA 3.0 [Repost]  eBooks & eLearning

Posted by tanas.olesya at July 29, 2016
Learning XNA 3.0 [Repost]

Learning XNA 3.0 by Aaron Reed
English | 5 Dec. 2008 | ISBN: 0596521952 | 510 Pages | PDF | 5 MB

Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well.

Learning CFEngine 3 [Repost]  eBooks & eLearning

Posted by tanas.olesya at July 29, 2016
Learning CFEngine 3 [Repost]

Learning CFEngine 3: Automated system administration for sites of any size by Diego Zamboni
English | 31 Mar. 2012 | ISBN: 1449312209 | 184 Pages | PDF | 7 MB

Get up to speed on CFEngine 3, the open source configuration management software that enables you to automate everything from one-server shops to enterprise computer networks.

Learning ActionScript 3.0 [Repost]  eBooks & eLearning

Posted by tanas.olesya at July 23, 2016
Learning ActionScript 3.0 [Repost]

Learning ActionScript 3.0 by Rich Shupe
English | 1 Nov. 2010 | ISBN: 144939017X | 443 Pages | PDF | 14 MB

If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve.

OpenCV 3.0 Computer Vision with Java (Repost)  eBooks & eLearning

Posted by enmoys at June 14, 2016
OpenCV 3.0 Computer Vision with Java (Repost)

OpenCV 3.0 Computer Vision with Java By Daniel Lelis Baggio
2015 | 174 Pages | ISBN: 1783283971 | EPUB, MOBI, PDF | 28 MB

Learning Nagios 3.0  eBooks & eLearning

Posted by tanas.olesya at April 12, 2016
Learning Nagios 3.0

Learning Nagios 3.0 by Wojciech Kocjan
English | 17 Oct. 2008 | ISBN: 1847195180 | 316 Pages | PDF | 6 MB

This book focuses on the new features of Nagios and will teach readers to secure their systems in a much improved manner. The target readers for this book are System Administrators interested in using Nagios. This book will introduce Nagios with the new features of Version 3 for System Administrators.

Learning Stencyl 3.x Game Development: Beginner's Guide [Repost]  eBooks & eLearning

Posted by tanas.olesya at April 11, 2016
Learning Stencyl 3.x Game Development: Beginner's Guide [Repost]

Learning Stencyl 3.x Game Development: Beginner's Guide by lnnes Borkwood
English | 24 May 2013 | ISBN: 1849695962 | 336 Pages | PDF/EPUB | 4/8 MB

A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.

Learning Fireworks 3  eBooks & eLearning

Posted by naag at March 26, 2016
Learning Fireworks 3

Learning Fireworks 3
MP4 | Video: AVC 640x480 | Audio: AAC 48KHz 2ch | Duration: 5h 34m | 432 MB
Genre: eLearning | Language: English