Texture Game Design

Beginning Blender: Open Source 3D Modeling, Animation, and Game Design [Repost]  eBooks & eLearning

Posted by AlenMiler at Sept. 11, 2014
Beginning Blender: Open Source 3D Modeling, Animation, and Game Design [Repost]

Beginning Blender: Open Source 3D Modeling, Animation, and Game Design by Lance Flavell
Apress; 1 edition | December 29, 2010 | English | ISBN: 1430231262 | 448 pages | PDF | 16 MB

A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path.

Google SketchUp for Game Design: Beginner's Guide  eBooks & eLearning

Posted by ksenya.b at Nov. 22, 2013
Google SketchUp for Game Design: Beginner's Guide

Robin de Jongh, "Google SketchUp for Game Design: Beginner's Guide"
2011 | ISBN-10: 1849691347 | 270 pages | PDF | 11.32 MB

Google SketchUp for Game Design: Beginner's Guide (Repost)  eBooks & eLearning

Posted by Veslefrikk at Jan. 2, 2013
Google SketchUp for Game Design: Beginner's Guide (Repost)

Google SketchUp for Game Design: Beginner's Guide
Pa ckt | 2011 | ISBN: 1849691347 | 270 pages | PDF | 12,1 MB

Create 3D game worlds complete with textures, levels and props with this book and ebook
Learn how to create realistic game worlds with Google's easy 3D modeling tool

Google SketchUp for Game Design: Beginner's Guide  eBooks & eLearning

Posted by tot167 at Dec. 5, 2011
Google SketchUp for Game Design: Beginner's Guide

Robin de Jongh, "Google SketchUp for Game Design: Beginner's Guide"
Pa ckt | 2011 | ISBN: 1849691347 | 270 pages | PDF | 12,1 MB

Beginning Blender: Open Source 3D Modeling, Animation, and Game Design  eBooks & eLearning

Posted by tot167 at Dec. 7, 2010
Beginning Blender: Open Source 3D Modeling, Animation, and Game Design

Lance Flavel, "Beginning Blender: Open Source 3D Modeling, Animation, and Game Design"
Ap-ss | 2010 | ISBN: 1430231262 | 448 pages | PDF | 14,4 MB

VTC - Game Design Character Development Part 1  Video

Posted by TDK1357 at June 13, 2009
VTC - Game Design Character Development Part 1

VTC - Game Design Character Development Part 1 | 703 MB

This course was specifically designed to help demonstrate the many tools and techniques used within the 3D game and film industry in regards to character creation. The course begins with the very basics of setting ideal preference settings and creating a customized tool shelf for fast and efficient workflow. Author and 3D expert Michael Ingrassia then takes users through the very basic techniques of box modeling, UV layout and traditional texture map creation using Maya and Photoshop software.

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design  eBooks & eLearning

Posted by AlenMiler at Jan. 22, 2017
Interactive Stories and Video Game Art: A Storytelling Framework for Game Design

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design by Chris Solarski
English | 12 Dec. 2016 | ISBN: 1498781500 | 220 Pages | AZW3/MOBI/EPUB/PDF (conv) | 48.6 MB

The success of storytelling in games depends on the entire development team―game designers, artists, writers, programmers and musicians, etc.―working harmoniously together towards a singular artistic vision.

Chris Crawford on Game Design [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 18, 2017
Chris Crawford on Game Design [Repost]

Chris Crawford on Game Design by Chris Crawford
English | 18 Jun. 2003 | ISBN: 0131460994 | 504 Pages | CHM | 2 MB

Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today.

Lynda - 2D Game Design and Development Essential Training  eBooks & eLearning

Posted by U.N.Owen at Dec. 7, 2016
Lynda - 2D Game Design and Development Essential Training

Lynda - 2D Game Design and Development Essential Training
Size: 143 MB | Duration: 1h 9m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

With today's wide range of game development tools and engines, it's easy to get started making 2D games with very little effort.
Phaser.js Game Design Workbook: Game development guide using Phaser JavaScript Game Framework

Phaser.js Game Design Workbook: Game development guide using Phaser JavaScript Game Framework by Stephen Gose
English | 7 Nov. 2016 | ASIN: B01N8WOBY2 | 168 Pages | PDF | 8.01 MB

This is a different book format for software game development – unlike anything you have seen. As I create a generic game in html5 using phaser.js gaming frameworks, you develop your own game by simply following and translating my easy concepts into your own game design.