David Mcadams Game

Game Changer: Game Theory and the Art of Transforming Strategic Situations  eBooks & eLearning

Posted by nebulae at April 9, 2014
Game Changer: Game Theory and the Art of Transforming Strategic Situations

David Mcadams, "Game Changer: Game Theory and the Art of Transforming Strategic Situations"
English | ISBN: 0393239675, 0393349896 | 2014 | 304 pages | EPUB | 0.7 MB

Godmode Text Game  eBooks & eLearning

Posted by FenixN at Aug. 29, 2015
Godmode Text Game

Godmode Text Game
English | PDF | ISBN-10: N/A | ASIN: B00WGR9N3K | 2015 | 37 pages | 4 MB

Texting often gets dismissed within the pickup community and rightly so. If you don’t know what you’re doing it’s far easier to destroy attraction than it is to build it, however it doesn’t have to be. When applied correctly texting bridges the crucial gap between getting her number and getting her to see you, if you don’t have the texting fundamentals down you’re going to miss out on a lot of opportunities.

JavaScript Game Development Create Your Own Breakout game  eBooks & eLearning

Posted by naag at Feb. 24, 2017
JavaScript Game Development Create Your Own Breakout game

JavaScript Game Development Create Your Own Breakout game
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | Lec: 20 | 205 MB
Genre: eLearning | Language: English

Take your JavaScript learning experience to the next level and start building interactive games.
The David Oistrakh Edition: Complete Recordings on Deutsche Grammophon, Decca, Philips & Westminster (2016) [22 CD, APE]

The David Oistrakh Edition: Complete Recordings on Deutsche Grammophon, Decca, Philips & Westminster (2016) [22 CD, APE]
EAC Rip | APE (Image+.cue, log) | Covers included | 4,87 Gb
Genre: Classical / Label: Deutsche Grammophon

To celebrate the legendary David Oistrakh, for many, one of the greatest violinists ever, Deutsche Grammophon presents a 22-CD box set which brings together for the first time all his recordings for DG, Decca, Philips & Westminster/Melodiya.

BSkyB - David Attenborough’s Natural History Museum Alive (2013)  Video

Posted by notbanned at Feb. 23, 2017
BSkyB - David Attenborough’s Natural History Museum Alive (2013)

BSkyB - David Attenborough’s Natural History Museum Alive (2013)
PDTV | 720x404 | .AVI/XviD @ 1284 Kbps | 1h 4mn | 655 MiB
Audio: English AC3 128 kbps, 2 channels | Subs: None
Genre: Documentary

Britain's best-loved broadcaster brings his favourite extinct creatures back to life in David Attenborough's Natural History Museum Alive. In this ground-breaking film, Sir David takes us on a journey through the world-famous Natural History Museum in London in a captivating tale of discovery, adventure, and magic, where state-of-the-art CGI, science, and research combine to bring the museum's now long-extinct inhabitants to life to discover how these animals once roamed the planet.

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design  eBooks & eLearning

Posted by ksveta6 at Feb. 22, 2017
Interactive Stories and Video Game Art: A Storytelling Framework for Game Design

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design by Chris Solarski
2017 | ISBN: 1498781500 | English | 220 pages | PDF | 15 MB

Swift 3 Game Development - Second Edition  eBooks & eLearning

Posted by Grev27 at Feb. 22, 2017
Swift 3 Game Development - Second Edition

Stephen Haney, "Swift 3 Game Development - Second Edition"
English | ISBN: 1787127753 | 2017 | EPUB | 144 pages | 6,8 MB

Spirit of the Game (2016)  Video

Posted by JohnSmith at Feb. 22, 2017
Spirit of the Game (2016)

Spirit of the Game (2016)
HDRip | AVI / XviD@1620 kb/s | 720x400 | 1h 38mn | 1.38 GB | English: AC3, 384 kb/s (6 ch)
Genre: Biography

In the lead up to the 1956 Olympic games, a group of missionaries are tasked with helping the fledgling Australian basketball team compete in their first ever Olympics, and in doing so, unite a nation still coming to grips after the war.

Game Audio Implementation: A Practical Guide Using the Unreal Engine  eBooks & eLearning

Posted by interes at Feb. 21, 2017
Game Audio Implementation: A Practical Guide Using the Unreal Engine

Game Audio Implementation: A Practical Guide Using the Unreal Engine by Richard Stevens and Dave Raybould
English | 2015 | ISBN: 1138777242 | 486 pages | PDF | 35,3 MB

Clockwork Game Design  eBooks & eLearning

Posted by arundhati at Feb. 21, 2017
Clockwork Game Design

Keith Burgun, "Clockwork Game Design"
2015 | ISBN-10: 1138798738 | 146 pages | PDF | 2 MB